Hi there, I am Sebastian. a mathematician and software developer. I am passionate about AI, AR and Game development. I love to create tools for games and I love writing scripts that do useful stuff.
This project was crafted for the gallery dedicated to the works of the painter and writer Carlo Levi. We produced a demo video showcasing several paintings by Carlo Levi, employing AI, specifically a fine-tuned Stable Diffusion model. This collaborative endeavor was undertaken in partnership with Kinopatia Studio
Alien Holiday
The world's first feature film to be made in Aigascope. What is it about? It's a form of rotoscope animation made possible by advanced Artificial Intelligence software. A technique created by Gerardo Schiavone and developed in collaboration with producer Salvatore Scarico and Matteo De Simone of Kiwifarm srl, specialized in software development and innovation, thus realizing the intersection of art, cinema, and technology. The production is led by Green Film srl with the support of the Directorate General Cinema MIC.
Music Video
A music video for the band "Losers Parade" and their song "Restless" was produced in collaboration with Kinopatia Studio, utilizing Stable Diffusion and Deforum.
Augmented reality
Murals AR
Murals AR is the result of my prior exploration into Stable Diffusion and AR, now brought to life through an augmented reality experience. Developed using Unity and Vuforia, this project animates murals in the distinctive style of the original mural artist.
Chess AR
Chess AR is a Unity project tailored for the nReal Light AR glasses. This augmented reality chess game offers a standard chess experience. Utilizing plane tracking, the chessboard is seamlessly anchored to the floor, while the controller employs a laser beam for picking up and moving the pieces.
Game Development
Forest Run
Created with Unity 3D
Embark on an arcade survival adventure in 'Forest Run,' where you embody a deer navigating a spherical planet. Your sole mission is to outsmart shooting hunters concealed within the dense bushes, testing your survival skills in a fast-paced and dynamic gaming experience.
Sword Generator
A Python script for Blender harnesses procedural generation techniques to create intricate and customizable low poly swords. The script dynamically generates swords with varying blade shapes. Parameters such as length, size, and complexity can be easily adjusted to achieve a diverse array of sword designs. The script employs mathematical algorithms to ensure precision in geometry and proportion, resulting in visually compelling and unique swords for virtual environments.